However, some critics felt that the game did not meet expectations, criticising single-player aspects such as its story and voice acting. Upon release, Perfect Dark Zero sold more than one million copies worldwide and received generally positive reviews from critics, who praised its graphics and numerous multiplayer modes. During development, several intended features were canceled so that the game could meet the Xbox 360 launch. The game was under development for five years and was originally intended to be released for the GameCube and later the Xbox. Both the co-operative and multiplayer modes support split screen, system link, and the Xbox Live online service. Perfect Dark Zero features a campaign mode consisting of 14 missions that can be played solo or co-operatively, and a multiplayer mode where a maximum of 32 players can compete against each other in numerous types of deathmatch and objective-based games. The story of the game follows Joanna Dark, a bounty hunter working with her father and a computer hacker, as she joins the Carrington Institute agency to prevent a rival corporation from gaining possession of an ancient artefact which endows individuals with superhuman powers. The game is part of the Perfect Dark series and a prequel to the original Perfect Dark. It was released as a launch title for the Xbox 360 video game console in 2005. Perfect Dark Zero is a first-person shooter developed by Rare and published by Microsoft Game Studios.
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